Independent hand-drawn animation studio
Hand-drawn
2D animation.
Music videos, short films, documentaries and story-led projects.
Fig & Frame
Hi, I’m Liam.
I’m a fine-art-trained animator. I make work that stays a little rough around the edges on purpose, while still doing the job it needs to do: tell the story clearly and give it a bit of feeling.
Every project starts differently. Sometimes it is a song, a script, a photo or a very good half-formed idea. We work out what it needs, then build it frame by frame.
Showreel
A proper look at the work.
Two minutes of hand-drawn animation across music, documentary, film and the smaller experiments in between.
The reel opens here without leaving the portfolio.
If the player is unavailable, watch on YouTube ↗
Selected work
A few projects
with a closer look.
Music video · 2026
Down by the Old Railroad
A hand-painted journey for Velvet Train
Animated short · Hand-painted 2D
Bringing You Back
Friendship, memory and grief in a painterly short filmDocumentary animation · 2026
Billy’s Story
View project on Behance ↗Self-led animation studies · 2025–26
Small Painted Worlds
Small painted worlds made to keep movingWhat I bring
From the first rough idea to the final frame.
I’m involved in the visual direction, storyboards, illustration and animation. It means the work stays connected all the way through, without becoming overly polished or generic.
- Hand-drawn 2D animation
- Music videos and independent films
- Documentary and story-led brand work
- Creative direction, storyboards and illustration
Little bits of movement
A few different ways I draw.
Short loops from different projects. They show the range quickly: texture, character, charcoal, paint, timing and a bit of personality.
About Liam
Fine art came first. Animation grew out of it.
I’m interested in light, gesture, texture and the small bits that make a scene feel lived in. The style can move between charcoal, watercolour, ink or paint, but the aim stays the same: make something expressive, clear and properly made.
More about me ↗Got a project?
Tell me what you’re making.
A useful first message does not need to be polished. It just needs enough for me to understand the project and whether I can genuinely help.
A few useful things to include
- What you are making
- Where the animation will be used
- Approximate length and deadline
- A realistic budget range
- Any references or existing material